The Murihnam Civil War (War of Kindling)

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The Murihnam Civil War (War of Kindling)

Post by Raeta on Thu Dec 07, 2017 7:52 pm

Over the next century, both southern and northern continents continued to repopulate and spread as the lands healed. Technology even made progress with the old relics and broken facilities lying around, they learned quickly in how to make their own rudimentary factories and assembly lines. A majority of both the north and southern land was inhabitable, except for the more central areas around the Central Sea, which was still considered poisoned land and incapable of making a living there. Both System of Nolnare and Solnase Republic continued to grow strong in their very opposite beliefs and as populations began getting bigger. The very polar opposite cultures developed into two subnames for the Murihnam over time as well. The Murihnare were from Nolnare and the Murihnase were from Solnase. Most consider them all Murihnam, but to them there's a distinct difference. As the two opposite countries grew, so did their absolute need for goods to keep up with the population. Both regions had resources the other could use and given old boiling tensions between the Murihnase and Murihnare became intolerable. This lead to war.

The motion of war was started at a Solnase Republic ritual of the Submersion of Virtue, where the ships they had were attacked and sunken and prisoners taken. The people of Solnase Republic were partially in shock from the attack, but deep down they knew this would happen one day. They knew the aggressions of Nolnare was inevitable. The government of Solnase had been stockpiling weaponry in case of the day of harm from humarans or Nolnare. They had primarily armor of metal and shields, and swords and spears for weapons. They also found ways to make rudimentary firearms, such as handguns and even bolt-action rifles. They also developed another type of firearm that was under secret research. While they did take voluntary blood donations to help further study of what they were in Solnase, they also found ways to make harmful weaponry out of the blood by having a mixture of chemicals to make different reactions. This lead to unusual means of making very potent incendiary, acid, highly reactive explosive material and more to use against their enemies. They also at times required the tainted central sea water to help create some special types of weapons to help mix the ingredients.

In no time the Solnase had wooden naval vessels refitted with cannons and ballistae for combat and to help attack shorelines if necessary, on the mountains in their continents they had towers and outposts to spot the enemy from afar and traps set all around their land for the enemy, but they were going to fight a defensive war instead of offensive. They knew the Nolnare were going to attempt to do all they could to win the war and they knew that the greed, the madness, the selfishness of the Nolnare would be their ultimate doom.

The Nolnare though had readied for war over the years as well, although were expecting the Solnase to be pushovers. Regardless, they had formed their own style of weaponry with armor, swords and their own firearms as well, but they were roughly on par with the Solnase. The major difference in the war was their populations. Solnase had a population of 20 million, while Nolnare had 43 million. It was going to be an unfortunate war with overwhelming force versus strategy. Solnase had roughly trained almost their entire population, even down to the younger ones that could merely hold a small gun or a sword to defend themselves. Their peaceful population turned into an army, while Solnase had given anywhere from excellent to little training to near 35 million of their own people that were certain to go to war, regardless of age. If they were capable of fighting in some way, they served.. The rest would stay in factories to continue making supplies to continue supporting the army. A majority of the workforce would rely on child labor.

The first battles broke out in naval warfare while the troops traveled the land. The method was to destroy the Solnase Republic Seafarers (the Solnase Fleet, SRS.) and prevent them from escaping by ship if they lost the war. The Navy of Nolnare (NoN) were proven to be superior though early in the war. They were able to actively use there, what they called their Flair, to defeat the SRS with little effort. Not only was their ships more ready for combat, but they had a tendency to use their Flair when the ships were in close quarter combat at times. This allowed them to at times throw what was essentially fireballs at other ships to burn them down, or using manipulaive abilities to move water nearby to move their ships quickly or to topple an enemy, or even alter wind to make sudden bursts to rip through sails. This lead to very quick and decisive battles often and allowing the NoN to continue on forward.

That was when the SRS had a creative idea to use their own powers against them. In all their studies, they knew that the tainted water and oil always had a violent reaction when a Flair was used around them. Some things, most often flammable Flair, often ignited the oil. They began adding an ammunition to the ballistae on their ships, a type of fragile canisters that would be launched at the enemy ships and cover them in the oils, as well as mixing it with their processed blood to help the ignition. A small division of eight SRS ships was sent out to test this idea against the NoN. The first group of ships they came across outnumbered them two to one. As all the ships came into range of each other, the SRS built a few sturdier ships to be in front, to attract attention, and when they got close enough to fool the NoN into closer engagements, that is when the heavily armored ships parted and allowed 3 specially armed ships to fire their ballistae against the NoN vessels. The vile mix of fluids drenching their ships, and they would fire at every ship they could as fast as they could load the special mixture. When the Murihnare specialists would attempt to activate their Flair and throw lighting, fire or wind at the enemy vessels, it caused a violent chain reaction causing their own ships to burst into flame, to be shredded apart by violent waves and to have their own crews burned by fire and acid, electrocuted and sending them into the waters. They felt no sympathy watching them drown, they knew the same or worse would be done to them. It was the first naval victory for the SRS with only the loss of 3 ships while being so outnumbered and they then knew how to beat the Murihnare even if they were against all odds. When they returned to port, they spoke of their success. The Solnase Republic at that point knew what they had to do.

While the naval battles were still rough, the SRS were moderately and frequently successful in fighting against the NoN. That gave them plenty of time to build fortresses on land to defend their coastal cities. On land, it was much slower and progress was difficult on both sides. The Nolnare Ground Forces (NGF) had to cross mountains, poisoned land, rivers, marshes and more to reach the Solnase Republic Army (SRA). This meant that the NGF required far more supplies and time to get where they needed to go, and with the troubles in the sea and oceans around the island, reinforcements were getting harder to acquire. But when the actual battles themselves happened, they were often brutal and drawn out.

The SRA had made defensive towers and fortresses of stone, and where they couldn't make that they even made trenches and tunnels through mountains and in the ground as defensive perimeters. This often had the NGF have to aggressively attack with numbers at the SRA, as they had not expected a tactic of trench warfare and fortresses armed with catapults, canons and early forms of artillery. This frequently caused close-quarter battles often with firearms, swords and other melee weapons, armor and Flair, causing very bloody messes when they took place and often leaving bodies littered across the ground. The NGF had very difficult times taking the trenches and fortresses, but when they did they turned them into bases of operations. This allowed them to keep a foothold in the SRA territory while waiting for supplies and reinforcements, but the amount of effort it took to take these territories was often costly. Every battle they were losing roughly 10 people to every 1 enemy.

The defenses were proving too effective against the NGF. This resulted in a change of tactics. They began creation their own siege weapons, such as catapults that were designed to throw special weapons. They learned this trick from the Solnase and decided to try it for themselves. They would make boulders that be hollowed out and filled with mixture of blood and the oil of what they officially decided to call Kindling. They would use their Flair to alter the chemicals of the Kindling, to make the boulders full of a volatile acid, fire or even gaseous material, so when the boulders were launched at defensive positions, they would break open and send the effect in various areas. It resulted in effectively weakening defenses of the SRA, often brutally killing a majority of their people in their trenches.

The wars on land became more brutal over time, developing new methods to see who could murder each other the fastest. Kindled weapons and armor in close quarters, firearms were becoming more effective as was artillery weaponry. But there was one more trick that the Solnase Republic had that would ensure their victory; Operation Fire Eye. As the war raged on, they found out more and more about how Kindling, Flair and the Oil worked, how to ignite them and how to make them excessively effective. Time was running out for the Solanase, so they did the last thing they knew. They took nearly a dozen hostages from the engagements they had with the NGF, they stealthily made their way to the upper-center shoreline of Solnase. From there, they did what they had to do to end the war. With consumable solutions and injectors, they force-fed and injected excessive amounts of Kindling into their bodies. This caused a critical overdose into their bodies, making them lose control of their Flair and die in either slow agony or even spontaneously combustion into flames, acide and other Flair types. This reaction caused them to lose control and resulted in a chain reaction with the land and shoreline and water that was tainted and filled with the toxins from the ship. The land, central sea, and the shoreline between the continents soon burned with glorious, colorful destruction that would spread more rapid than any Murihnam could run. Those that were caught in the flaming monster were burned alive and where the fires didn't reach, the toxins could be smelled across both continents. It was sickening, made people very ill and those that inhaled too much had died. The SRA was more than lucky to have numerous tunnels to take cover into while the outside burned, and when the NGF attempted to take cover in tunnels that were occupied, they were slaughtered if not locked out. And those that lived on the mountains, indeed saw why it was named Operation Fire Eye. The very fire itself blazing across the land and in the center was seen the oil that started the madness, like very center of evil that cursed the land and wouldn't go away.

The fire burned for week and it killed millions, but it's ultimate goal was accomplished at the cost of most land between both the north and south being completely destroyed. A war that lasted 20 years was finally gone, and 41 million Murihnam died from various causes, most of them from Fire Eye. The remaining population of the Murihnase was approximately 6 million, while the Murihnare were around 8 million. The population of the Murihnam was once again nearly diminished to nothing from absolute catastrophe, but it was the final major war the Murihnam would ever have with themselves.

After that war, both the Nolnare and Solnase government agreed for a truce and for no more blood to be shed in terms of war, and whatever disagreements they would have would be settled in a more civil way. This lead to both nations entering trade agreements after the war to help each other rebuild their once again destroyed homes. As decades passed, they even came to more agreements that both could not survive without each other, while also agreeing they'll never see eye to eye or live in each other's land. There was also a voluntary agreement that those with the natural Kindling in their blood in the Solnase Republic, could donate their blood through the government and be sent to the System of Nolnare, for those able to use their Flairs to be in constant supplies, and in return the donors were given money in compensation. This allowed a reasonable system and even allow an economic boost.

The land once more healed after given time from the ravages of war. Except this time a lot of the toxins were burned from a majority of the land, although the inner shorelines and land was still polluted with the chemicals and oil as the ship had leaked more of the substance after the fire ended. This resulted with the Submersion of Virtue to be a continued tradition, each nation doing it their own way as before and not interrupting the other. Although, the name of the tradition was later changed to Eye of the Sea, as in relation to the horrific events of Operation Fire Eye.


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